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【Versatile Game Designer/Level Designer】

In the video game industry since 2010, I’ve worked at Egg Ball (France) for 3 years as Game Designer
on more than 10 mobile projects (2010-2013). My missions were various (QA Tester, GD, LD, Story Writer, Lead GD)
as well as the types of game I worked on (match-3 puzzle, platformer, beat’em all, management…).

After Egg Ball closed its doors in April 2013, I took different trainings
to open my mind and vision of Game Design to new horizons (story writing, ergonomics and programming).

In April 2016, and during a year and a half, I worked for Game Atelier on Monster Boy And The Cursed Kingdom,
a 2D action-RPG for consoles and the next episode of the Wonder Boy series.

In September 2017, I joined CyberConnect2 Montreal to work on the Dragon Ball and Little Tail Bronx licenses.
As the call of Japan was too strong, I joined the Fukuoka studio in 2020 to help them on new anime projects.
In 2023, I joined Square Enix CBU 1 as a Level Planner on the Final Fantasy Remake project.
Now I want to continue doing my best to give joy to players from all horizons <3.

JAZZ: interview Gameblog (FR)

JAZZ: report by Jeuxvideo.com (FR)

Remise des Prix du Jeu Vidéo français - jeuxvideo.com